Deadlock alpha has been released! (at last)

After multiple adventures and obstacles we had to overcome, we finally managed to publish Deadlock alpha version on Desura yesterday : )

You can find our game there:


Time flew at an incredible speed, the game became bigger than expected and it went beyond the 1st goal we planned (polishing the 7 Days FPS demo) to be closer to the 2nd one: making a ‘real’ game!

So what’s new in this version:

  • A new level has been integrated (3rd on 5 planned)
  • A new power-up, the Dash, can now be collected and it changes completely the way you’ll play the game
  • More polished art and sound assets
  • A new Speedrun Mode along with online Leaderboards to challenge players all over the world.

We will keep adding more stuff into the game: from now on updates should be released more frequently as we are almost done with the game structure and will be focused on adding content to the game (new levels, new enemies…).

But I don’t want to spoil you right now, it wouldn’t be fun…

By the way, our super sound designers made a SoundClound page so you can bring Deadlock original soundtrack in your headphones anytime, anywhere : )

I’m quite excited right now as I see more and more players playing the game, beating our best times and even finding new exploits we didn’t expect!

That’s really rewarding to watch people taking your game and showing you how you should actually be playing it: it’s like they were now part of the team as they are taking over the design of the game.

Hope future updates will keep bringing more players to enjoy the game!

If you want to follow the project, you can find us there:

Facebook: www.facebook.com/deadlock

Twitter: www.twitter.com/DeadlockTeam

Now it’s time to get back to work, see you!

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