DeadCore is a Speedrunner mixing FPS, Platforming and Puzzles: the project started during the 7 Days FPS Challenge 2012 (www.7dfps.org) and is developed by 5 people (including myself):
- Antoine Guerchais (Programmer)
- Arnaud Noble (Sound Designer)
- Aymeric Schwartz (Music Composer)
- Fabien Di Pardo (2D/3D Artist)
After several good reviews, we worked a little bit more on a playable demo and finally launched a crowdfunding campaign to bring the game to the next level: as we managed to buy two Unity3D Pro licenses, we are currently developing the game as the 5-Bits Games team, aiming at releasing it through digital distribution (Desura, Steam…) over February 2014 (well, we hope so ^^…).